![]() obj used in this tutorial is a Sims 3 ->4 conversion mesh previously meshed in Blender and mapped in Milkshape but you can use any 3D editor to create and map your item. obj, create/map your new mesh in Blender, or import the mapped mesh using some other format that Blender has addons for. ![]() obj format but the same basic method will work whether you use an existing. This tutorial shows you how to make a clone of an EA object and then replace the original mesh with your own mesh. There is a new tutorial showing how to use this feature in the Sims 4 Studio Tutorials forum. Sims 4 Studio (LOVE) is a beta version which allows you to create new mesh.
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